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authorFlorian Jung <flo@windfisch.org>2015-08-11 02:57:18 +0200
committerFlorian Jung <flo@windfisch.org>2015-08-11 02:57:18 +0200
commit078afaad7b988e20bb3dc36a5b1821c08d8a6a99 (patch)
treeb15a8e65c597549dd4a24090c36e3978fbbd49e7
parenta5338ee3d9b2342db41bd603889e20e761a3a5ce (diff)
draw forbidden directions (debug output)
-rw-r--r--gui.py2
-rw-r--r--main.py4
2 files changed, 5 insertions, 1 deletions
diff --git a/gui.py b/gui.py
index 19690c8..ec4bcc3 100644
--- a/gui.py
+++ b/gui.py
@@ -242,4 +242,4 @@ def draw_frame():
if event.type == MOUSEMOTION:
c.send_target(*win_to_world_pt(event.pos, c.player.center))
- pygame.display.update() \ No newline at end of file
+ pygame.display.update()
diff --git a/main.py b/main.py
index 477e122..7bc1d1e 100644
--- a/main.py
+++ b/main.py
@@ -69,6 +69,10 @@ while True:
if (runaway):
forbidden_intervals = merge_intervals(forbidden_intervals)
+
+ for i in forbidden_intervals:
+ gui.draw_arc(c.player.center, c.player.total_size+10, i, (255,0,255))
+
allowed_intervals = invert_angle_intervals(forbidden_intervals)
(a,b) = find_largest_angle_interval(allowed_intervals)